01.11.2022 // By:
College CoD
Intro
So it begins! The season is nearly upon us, and teams and players are ready to go head to head in the largest CCL season yet. Who knows if Marco’s sleep schedule will ever recover. This is the last major pre-season update before Syllabus Day and the season begins, and there’s a lot to cover.
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Syllabus Day
With the number of teams this year, it’s taken more time than expected to build out the divisions and prepare for broadcast. We’ve moved Syllabus Day broadcast to TONIGHT! Make sure to tune in to https://www.twitch.tv/collegecod at 9pm EST to get the rundown on season divisions!
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Varsity Application
As the CCL continues to grow, we’ve begun to look at the definition of a varsity program, and what we can do to support those programs. While the CCL is not quite ready to split varsity and clubs into two separate competitions, we do want to begin to establish a baseline for defining what is a varsity program and give those programs exclusive benefits. Varsity programs must go through the below application and be approved before they can receive these benefits. This application will remain open permanently, and CCL staff will approve new Varsity programs as quickly as possible.
Application
We believe there are three major areas that define a Varsity program currently. In future years, we plan to add more expectations and requirements for Varsity programs with input from directors.
- Dedicated University Staff
- Dedicated Facility/Space On Campus
- Some Type of Academic Benefit (can include scholarships, early class registration, study halls, tutoring, or other benefits)
For now, we’ll be launching with two major non-competitive benefits for these programs, and we’ll continue to expand these benefits in the years to come:
- Varsity teams are able to freely broadcast all of their Main and Academy matches using an in-game spectator. Varsity teams do not need approval from their opponent to do so, these matches must be broadcasted from an official University twitch channel. If a Varsity team is put on the official CCL broadcast, they will not be permitted to stream their own match as per standard CCL rules.
- All Varsity coaches & directors will be invited to a monthly CCL Varsity open house/town hall where coaches & directors can freely raise concerns, discuss current topics, and make suggestions for the long-term growth of the CCL.
*Note: CCL reserves the right to request proof from Varsity programs that the broadcast benefit is not being misused. If conclusive evidence is found that a team is abusing this benefit, that university will lose their Varsity status and benefits for a minimum of 1 year and be subject to other Team Penalties.
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Rulebook & Reschedule Policy
Due to the Vanguard update coming out today, we will be releasing the Rulebook in the next couple of days based on updates made to the game. The Reschedule Policy is a frequently asked question, so we’ve included it below for those who wanted it:
All matches are expected to be played at the default match times listed in Preseason Update #2. If a team can not make the default time, they may reach out to the opposing team’s Point-of-Contact and request a reschedule. The match may be rescheduled anytime during the assigned week, but must be completed before the following Sunday by 11:59pm EST. Both teams must give written agreement to the new match time. Upon giving written agreement, the new match time will be treated as if it was the default match time, and Timeliness rules will be applied to the new match time. If written agreement is not given to the new proposed match time, the default match time will remain in effect, and all teams are expected to abide by it.
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Match Score & Stats Submission
We know how important stats are to the CCL community, and we’re excited to continue offering season stats! This year, video evidence of stats will be submitted via the eFuse platform alongside entering in the map scores. Both teams will be expected to submit the map scores on eFuse. The eFuse platform will automatically compare submitted scores to confirm they match each other, and notify CCL admins if there is a discrepancy.
We will be requiring all teams to upload a VIDEO of the endgame scoreboard of each map when you submit scores. We’ll be releasing an article later this week with a tutorial on how to submit scores and stats.
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Top 25 Update
Our Top 25 committee continues to grow! We’re excited to add the following community members to our list of individuals:
- Andrew Stencel / @stence_ / College CoD Reaper and 1 Time LAN Champ
Below is the current list of entities who have accepted the invite to Top 25.
- Louis “Lou” Sasso / @Rutgers_Lou / CCL Alumni and 2x All-Star
- John Prosper / @JPROSP8 / College CoD Co-Founder & CDL Observer
- Cameron Buckles / @MrBuckles_ / College CoD Co-Founder & Moderator
- "ALBERTZ" / @ALBERTZ649 / College CoD Moderator
- Alan “IHOLDSHIFT” Donofrio / @IHOLDSHIFT / Broadcast Talent
- Jesse “Cruz” Quenneville / @Cruzinspaz / Broadcast Talent
- Houssam “Sam” A. “PaLiiBoY” / @paliiboy / Journalist
- Zaarin / @ZaarinCoD / Journalist
If you would like to be added to this list, please reach out to Marco - zSmgl#0001 by the end of this week!
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Prize Pools
It should be no surprise that CCL’s Main Prize Pool will again be $25,000 this year split between the Top 8 Main teams! We’ve slightly modified the prize pool split to more evenly balance out payouts due to the format change, which can be seen below. We’re excited to also announce that the Academy Prize Pool will be $5,000 split between the Top 4 Academy teams.
Main Prize Split:
- 1st - $12,000
- 2nd - $6,000
- 3rd - $2,000
- 4th - $1,500
- 5th - $1,000
- 6th - $1,000
- 7th - $750
- 8th - $750
Academy Prize Split:
- 1st - $2,500
- 2nd - $1,250
- 3rd - $750
- 4th - $500